offense.......................53.98237% weatherless...................48.98017% balance.......................37.64894% sand..........................28.77854% rain..........................14.26012% trickroom..................... 8.14470% hyperoffense.................. 6.45578% sun........................... 5.72278% trickrain..................... 4.16228% hail.......................... 2.30851% tailwind...................... 1.87956% batonpass..................... 1.50101% rainoffense................... 1.40912% monotype...................... 1.24651% trapper....................... 1.23620% semistall..................... 1.10915% tricksand..................... 1.03530% stall......................... 0.80376% monorock...................... 0.51855% choice........................ 0.47162% sandoffense................... 0.45611% gravity....................... 0.43270% monowater..................... 0.37119% monograss..................... 0.13211% dragmag....................... 0.12086% voltturn...................... 0.09863% sunoffense.................... 0.09809% monopsychic................... 0.07949% monoice....................... 0.06110% trickhail..................... 0.05976% monoelectric.................. 0.05056% multiweather.................. 0.05012% monofighting.................. 0.03064% sandstall..................... 0.02994% monoflying.................... 0.00286% Stalliness (mean: -0.114) -1.5|#### |## -1.0|### |######## -0.5|############## |############################## 0.0|################## |####################### +0.5|######## |####### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.82%