weatherless...................53.46045% offense.......................44.45595% sand..........................40.61234% hyperoffense..................28.33440% balance.......................19.03474% sandoffense...................12.23669% stall......................... 4.33037% semistall..................... 3.84453% rain.......................... 3.70336% sandstall..................... 2.54285% hail.......................... 2.18168% rainoffense................... 2.13127% monotype...................... 2.03685% voltturn...................... 1.93052% dragmag....................... 1.29068% choice........................ 1.18526% trickroom..................... 0.96526% sun........................... 0.46200% multiweather.................. 0.41984% monoice....................... 0.37125% monowater..................... 0.35750% monofighting.................. 0.35567% gravity....................... 0.18883% hailstall..................... 0.17875% tricksand..................... 0.17417% sunoffense.................... 0.16683% monopsychic................... 0.16042% monobug....................... 0.13292% monopoison.................... 0.13017% monodark...................... 0.10175% monoflying.................... 0.09625% monosteel..................... 0.09167% hailoffense................... 0.08525% mononormal.................... 0.05775% monofire...................... 0.05042% monoground.................... 0.04400% monorock...................... 0.04125% monograss..................... 0.03575% monoghost..................... 0.03117% monoelectric.................. 0.02658% tailwind...................... 0.02108% monodragon.................... 0.01925% trickrain..................... 0.01558% trickhail..................... 0.00458% monofairy..................... 0.00367% rainstall..................... 0.00275% fear.......................... 0.00183% trapper....................... 0.00092% Stalliness (mean: -0.416) -2.0|### |######## -1.5|################ |######################### -1.0|############################# |############################## -0.5|######################### |####################### 0.0|################# |############# +0.5|########### |####### +1.0|###### |#### +1.5|### |### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%