sand..........................47.76692% weatherless...................47.31201% offense.......................42.07372% hyperoffense..................32.96185% balance.......................16.41367% sandoffense...................16.20574% stall......................... 4.67374% semistall..................... 3.87701% rain.......................... 3.33417% sandstall..................... 2.75388% rainoffense................... 2.55017% voltturn...................... 2.38264% hail.......................... 1.76820% dragmag....................... 1.55815% choice........................ 1.49049% monotype...................... 0.94767% trickroom..................... 0.78310% multiweather.................. 0.28986% tricksand..................... 0.23394% gravity....................... 0.23192% hailstall..................... 0.19897% monoice....................... 0.19354% monowater..................... 0.13198% monobug....................... 0.13184% monofighting.................. 0.11799% hailoffense................... 0.10980% sun........................... 0.10855% monopsychic................... 0.10351% monodark...................... 0.05917% monoflying.................... 0.05120% sunoffense.................... 0.04850% monosteel..................... 0.03296% monoground.................... 0.03151% monorock...................... 0.02617% monodragon.................... 0.02052% trickrain..................... 0.02047% tailwind...................... 0.01614% monopoison.................... 0.01525% mononormal.................... 0.01320% monograss..................... 0.01150% monoelectric.................. 0.00961% monofire...................... 0.00949% monoghost..................... 0.00301% monofairy..................... 0.00131% trapper....................... 0.00059% rainstall..................... 0.00043% trickhail..................... 0.00004% fear.......................... 0.00000% Stalliness (mean: -0.480) -2.0|### |########## -1.5|################# |########################### -1.0|############################## |############################# -0.5|##################### |#################### 0.0|############# |########### +0.5|######### |###### +1.0|##### |#### +1.5|### |### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%