sand..........................50.40962% weatherless...................44.90352% offense.......................39.23360% hyperoffense..................35.99222% sandoffense...................16.85405% balance.......................16.68507% semistall..................... 4.08095% stall......................... 4.00817% voltturn...................... 3.71503% rain.......................... 3.46487% rainoffense................... 3.10653% sandstall..................... 2.42464% choice........................ 1.54666% hail.......................... 1.52708% dragmag....................... 1.42664% trickroom..................... 0.62732% multiweather.................. 0.36654% tricksand..................... 0.33877% monotype...................... 0.26836% gravity....................... 0.24892% hailoffense................... 0.24762% hailstall..................... 0.13666% monoice....................... 0.07907% sun........................... 0.06144% sunoffense.................... 0.04773% monobug....................... 0.04130% monowater..................... 0.04008% monofighting.................. 0.03808% trickrain..................... 0.02260% monopsychic................... 0.02139% monorock...................... 0.01427% monopoison.................... 0.01290% monodark...................... 0.00859% monosteel..................... 0.00705% tailwind...................... 0.00426% monodragon.................... 0.00154% monofire...................... 0.00113% mononormal.................... 0.00090% monograss..................... 0.00090% monoflying.................... 0.00051% monoground.................... 0.00046% monoelectric.................. 0.00035% monoghost..................... 0.00001% trapper....................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.515) -2.0|### |############ -1.5|################## |############################## -1.0|############################# |############################## -0.5|################### |################ 0.0|############ |########### +0.5|########### |##### +1.0|##### |#### +1.5|#### |### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%