weatherless...................76.75000% offense.......................41.32684% balance.......................35.14065% sand..........................15.01298% hyperoffense..................12.98099% sun........................... 7.39052% semistall..................... 6.18520% stall......................... 4.36631% voltturn...................... 4.28999% rain.......................... 1.95964% monotype...................... 1.91602% multiweather.................. 1.74653% sunoffense.................... 1.05664% sandoffense................... 0.88218% sandstall..................... 0.84154% hail.......................... 0.65817% trickroom..................... 0.58977% choice........................ 0.36774% dragmag....................... 0.30827% monobug....................... 0.25474% monopsychic................... 0.25177% monowater..................... 0.21212% monosteel..................... 0.20221% mononormal.................... 0.15760% monodark...................... 0.15562% monopoison.................... 0.13481% monofire...................... 0.13084% monograss..................... 0.10408% rainoffense................... 0.09317% monoflying.................... 0.09119% sunstall...................... 0.09020% monodragon.................... 0.07831% gravity....................... 0.07137% tricksand..................... 0.07038% monorock...................... 0.06542% monoice....................... 0.05055% monoground.................... 0.04857% monoelectric.................. 0.04659% tailwind...................... 0.04163% monofighting.................. 0.04163% monoghost..................... 0.04163% monofairy..................... 0.03767% rainstall..................... 0.02775% hailoffense................... 0.02676% trickhail..................... 0.01982% allweather.................... 0.00793% hailstall..................... 0.00694% trickrain..................... 0.00297% tricksun...................... 0.00198% Stalliness (mean: -0.044) -2.0|## |### -1.5|####### |########### -1.0|############### |################## -0.5|###################### |############################# 0.0|############################## |######################### +0.5|#################### |############### +1.0|########## |####### +1.5|### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%