weatherless...................77.34860% balance.......................40.21200% offense.......................29.39594% sand..........................17.95178% hyperoffense..................14.24432% semistall..................... 8.25706% stall......................... 7.89068% sun........................... 5.65285% voltturn...................... 5.25852% sandstall..................... 2.66793% multiweather.................. 2.11284% rain.......................... 1.13369% sandoffense................... 0.67843% trickroom..................... 0.58013% dragmag....................... 0.53606% gravity....................... 0.32386% sunoffense.................... 0.28919% monotype...................... 0.27268% choice........................ 0.14106% hail.......................... 0.10675% tricksand..................... 0.04306% monoground.................... 0.04222% monowater..................... 0.03894% monopsychic................... 0.03687% sunstall...................... 0.03425% monodark...................... 0.03344% hailoffense................... 0.02992% monosteel..................... 0.02686% allweather.................... 0.02551% mononormal.................... 0.02286% tailwind...................... 0.02266% rainoffense................... 0.02244% monofire...................... 0.01423% monoghost..................... 0.01026% monoice....................... 0.00951% monobug....................... 0.00943% monograss..................... 0.00806% rainstall..................... 0.00735% monoflying.................... 0.00526% trickrain..................... 0.00484% monorock...................... 0.00392% monofighting.................. 0.00392% trickhail..................... 0.00304% hailstall..................... 0.00291% monofairy..................... 0.00258% monodragon.................... 0.00215% monopoison.................... 0.00200% monoelectric.................. 0.00095% tricksun...................... 0.00005% Stalliness (mean: 0.120) -2.0|## |##### -1.5|####### |########### -1.0|############ |######### -0.5|############# |###################### 0.0|############################## |######################## +0.5|###################### |################### +1.0|########### |######## +1.5|#### |##### +2.0|## |###### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%