weatherless...................90.50103% offense.......................43.05877% hyperoffense..................37.97484% balance.......................15.00358% batonpass.....................10.71894% monotype...................... 9.04884% sun........................... 4.60225% rain.......................... 4.57490% dragmag....................... 2.42522% stall......................... 2.34529% monopsychic................... 1.81313% mononormal.................... 1.64276% multiweather.................. 1.63855% semistall..................... 1.61752% monoghost..................... 1.49131% sand.......................... 1.47238% monobug....................... 1.21577% voltturn...................... 1.20946% monoelectric.................. 1.20315% rainoffense................... 1.18001% trapper....................... 1.17370% sunoffense.................... 1.10639% monoflying.................... 0.87712% monodragon.................... 0.86450% choice........................ 0.84557% monosteel..................... 0.57633% hail.......................... 0.56582% monorock...................... 0.53426% sandoffense................... 0.43540% monopoison.................... 0.36389% monowater..................... 0.35127% monoground.................... 0.29868% monograss..................... 0.23348% monofairy..................... 0.18931% trickroom..................... 0.15986% monodark...................... 0.15145% monofire...................... 0.14934% tailwind...................... 0.13462% hailoffense................... 0.09465% monofighting.................. 0.08624% monoice....................... 0.07783% sandstall..................... 0.04627% gravity....................... 0.02314% hailstall..................... 0.01262% fear.......................... 0.01052% sunstall...................... 0.00841% allweather.................... 0.00631% rainstall..................... 0.00631% tricksun...................... 0.00210% trickhail..................... 0.00210% Stalliness (mean: -0.695) | -3.0|# |### -2.0|########## |###################### -1.0|############################## |############################# 0.0|#################### |######### +1.0|### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%