weatherless...................97.94656% offense.......................48.75306% hyperoffense..................24.37966% balance.......................20.71746% batonpass..................... 8.09342% dragmag....................... 4.84020% monotype...................... 4.79760% stall......................... 4.61080% voltturn...................... 2.15481% mononormal.................... 1.86119% trapper....................... 1.76170% semistall..................... 1.53902% rain.......................... 1.09763% sun........................... 0.82435% monopsychic................... 0.69550% monoflying.................... 0.56116% monoelectric.................. 0.50499% monodragon.................... 0.43696% rainoffense................... 0.32537% monograss..................... 0.29104% monoghost..................... 0.26363% monoground.................... 0.23587% trickroom..................... 0.21622% monobug....................... 0.21228% sunoffense.................... 0.20687% choice........................ 0.18074% sand.......................... 0.15972% monofairy..................... 0.14333% multiweather.................. 0.13022% hail.......................... 0.10931% monofire...................... 0.06786% monopoison.................... 0.05684% monowater..................... 0.04688% monorock...................... 0.03629% hailoffense................... 0.03315% sandoffense................... 0.02800% monofighting.................. 0.02791% monosteel..................... 0.01759% monodark...................... 0.01285% rainstall..................... 0.01001% fear.......................... 0.00778% gravity....................... 0.00703% hailstall..................... 0.00529% monoice....................... 0.00323% tailwind...................... 0.00134% allweather.................... 0.00108% sandstall..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.411) | -3.0| |## -2.0|##### |############ -1.0|###################### |############################## 0.0|######################### |########### +1.0|### |## +2.0|## |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%