weatherless...................59.08381% offense.......................46.21191% balance.......................40.00834% sun...........................15.45578% rain..........................11.80133% sand..........................11.06477% hyperoffense.................. 7.25481% hail.......................... 6.61734% trickroom..................... 6.44980% voltturn...................... 4.86178% semistall..................... 4.73453% tailwind...................... 4.10345% monotype...................... 3.59063% multiweather.................. 3.50261% trickhail..................... 1.80513% stall......................... 1.79041% tricksand..................... 1.34325% monofire...................... 1.31352% sandoffense................... 1.10551% sunoffense.................... 0.93222% batonpass..................... 0.70623% monowater..................... 0.57896% choice........................ 0.56217% monoice....................... 0.37305% tricksun...................... 0.36587% rainoffense................... 0.33372% monoelectric.................. 0.21946% monofairy..................... 0.20348% monopsychic................... 0.18259% monograss..................... 0.15074% sandstall..................... 0.13119% dragmag....................... 0.10670% mononormal.................... 0.09354% monosteel..................... 0.09091% monopoison.................... 0.07926% hailoffense................... 0.07150% monorock...................... 0.07125% monodark...................... 0.06309% monoflying.................... 0.06051% rainstall..................... 0.05367% monodragon.................... 0.04922% monobug....................... 0.04046% sunstall...................... 0.02458% trickrain..................... 0.02238% monoghost..................... 0.01996% monoground.................... 0.01374% monofighting.................. 0.00674% trapper....................... 0.00278% hailstall..................... 0.00155% Stalliness (mean: -0.047) -1.5|#### |###### -1.0|########## |############## -0.5|############################# |######################### 0.0|############################# |############################## +0.5|################ |########### +1.0|##### |##### +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%