weatherless...................57.26176% balance.......................46.50678% offense.......................43.09350% sand..........................14.20357% rain..........................13.86157% sun...........................12.28352% trickroom..................... 8.69132% voltturn...................... 7.84578% semistall..................... 6.41714% hail.......................... 5.78869% tailwind...................... 5.51610% hyperoffense.................. 3.64427% multiweather.................. 3.35586% trickhail..................... 2.87693% monotype...................... 2.41036% tricksand..................... 2.12774% monofire...................... 0.87947% batonpass..................... 0.69340% sunoffense.................... 0.60294% choice........................ 0.55053% stall......................... 0.33831% tricksun...................... 0.30822% monowater..................... 0.29565% monofairy..................... 0.26047% monoice....................... 0.21496% monoelectric.................. 0.15139% rainoffense................... 0.14970% monograss..................... 0.14663% dragmag....................... 0.13936% monosteel..................... 0.11488% monodark...................... 0.11192% sandoffense................... 0.09764% sandstall..................... 0.09741% monopoison.................... 0.05639% monorock...................... 0.05244% monobug....................... 0.05150% monodragon.................... 0.02838% monopsychic................... 0.02512% monoground.................... 0.01322% monoghost..................... 0.00815% mononormal.................... 0.00627% sunstall...................... 0.00443% rainstall..................... 0.00055% monoflying.................... 0.00047% hailoffense................... 0.00008% monofighting.................. 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.043) -1.5|# |## -1.0|###### |########## -0.5|########################## |###################### 0.0|########################## |############################## +0.5|################ |########### +1.0|#### |####### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%