weatherless...................66.94114% offense.......................50.54894% balance.......................36.75835% sun...........................10.55536% rain..........................10.32177% sand.......................... 8.32749% trickroom..................... 6.30110% hyperoffense.................. 6.16386% hail.......................... 6.10839% semistall..................... 4.46449% voltturn...................... 3.88636% monotype...................... 3.68197% stall......................... 2.06435% multiweather.................. 1.87456% tailwind...................... 1.66433% tricksun...................... 1.49206% choice........................ 1.46870% rainoffense................... 1.02196% monowater..................... 0.94604% monoflying.................... 0.45550% monofairy..................... 0.34455% batonpass..................... 0.32995% monoice....................... 0.31827% monopsychic................... 0.31535% sandstall..................... 0.31535% monobug....................... 0.30367% monoelectric.................. 0.24235% sandoffense................... 0.23651% tricksand..................... 0.18979% sunoffense.................... 0.15183% monofire...................... 0.12263% monoghost..................... 0.11388% monorock...................... 0.10804% hailoffense................... 0.10220% monodragon.................... 0.08760% sunstall...................... 0.08468% monopoison.................... 0.07592% monosteel..................... 0.07300% monograss..................... 0.07008% trickrain..................... 0.06424% mononormal.................... 0.06424% gravity....................... 0.06132% trickhail..................... 0.05548% trapper....................... 0.04088% rainstall..................... 0.02920% monoground.................... 0.02628% dragmag....................... 0.01460% monodark...................... 0.01168% monofighting.................. 0.00584% Stalliness (mean: -0.055) |# -1.5|## |### -1.0|########### |##################### -0.5|######################## |############################## 0.0|############################## |##################### +0.5|#################### |########## +1.0|###### |##### +1.5|## |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%