weatherless...................64.44067% offense.......................50.80508% balance.......................36.06992% sun...........................11.74072% rain..........................11.27058% sand.......................... 9.46522% trickroom..................... 7.94219% hail.......................... 6.09264% hyperoffense.................. 5.47221% semistall..................... 4.94878% voltturn...................... 4.18396% monotype...................... 3.36590% stall......................... 2.70401% multiweather.................. 2.44157% tailwind...................... 2.29824% choice........................ 2.15670% tricksun...................... 1.93574% rainoffense................... 1.24495% monowater..................... 0.90553% monoflying.................... 0.55030% sandstall..................... 0.36579% monobug....................... 0.36538% monofairy..................... 0.36160% batonpass..................... 0.34766% monoice....................... 0.30839% monopsychic................... 0.26573% tricksand..................... 0.21264% sandoffense................... 0.19870% sunstall...................... 0.13854% monofire...................... 0.13195% monoelectric.................. 0.11229% sunoffense.................... 0.09842% trickhail..................... 0.08734% hailoffense................... 0.08006% monoghost..................... 0.07150% monodragon.................... 0.06567% monopoison.................... 0.05932% trickrain..................... 0.05702% gravity....................... 0.05535% monorock...................... 0.04714% monosteel..................... 0.03499% monograss..................... 0.03355% rainstall..................... 0.03131% trapper....................... 0.02875% monoground.................... 0.02253% mononormal.................... 0.01627% monodark...................... 0.01094% dragmag....................... 0.00930% monofighting.................. 0.00373% Stalliness (mean: -0.044) |# -1.5|## |### -1.0|########## |######################## -0.5|######################## |############################## 0.0|############################ |#################### +0.5|##################### |######## +1.0|##### |##### +1.5|## |# +2.0| |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.53%