weatherless...................64.82815% offense.......................54.34128% balance.......................35.53706% sun...........................13.59929% rain..........................12.14122% trickroom.....................10.32797% sand.......................... 7.73266% voltturn...................... 7.63655% choice........................ 4.80126% hail.......................... 4.78518% hyperoffense.................. 3.88314% stall......................... 3.61915% tailwind...................... 3.04005% multiweather.................. 3.00676% tricksun...................... 2.64038% semistall..................... 2.61937% monotype...................... 2.23069% rainoffense................... 1.89843% monowater..................... 0.75683% monopsychic................... 0.36659% monoice....................... 0.34871% tricksand..................... 0.24061% monobug....................... 0.21038% monoflying.................... 0.20302% trickhail..................... 0.19104% sandstall..................... 0.16454% sandoffense................... 0.10990% monoelectric.................. 0.09314% hailoffense................... 0.08610% trickrain..................... 0.06932% monofairy..................... 0.06884% monopoison.................... 0.05984% monofire...................... 0.05372% gravity....................... 0.04803% sunstall...................... 0.04744% monodragon.................... 0.02869% rainstall..................... 0.02854% sunoffense.................... 0.01020% monograss..................... 0.00970% monorock...................... 0.00859% trapper....................... 0.00789% monoground.................... 0.00553% mononormal.................... 0.00507% monosteel..................... 0.00461% monodark...................... 0.00427% batonpass..................... 0.00369% monoghost..................... 0.00226% monofighting.................. 0.00089% dragmag....................... 0.00000% Stalliness (mean: -0.078) | -1.5|# |# -1.0|######### |########################### -0.5|#################### |############################## 0.0|########################### |################## +0.5|################ |###### +1.0|### |## +1.5|## |## +2.0| | +2.5|### more negative = more offensive, more positive = more stall one # = 0.59%