offense.......................58.61707% weatherless...................57.97077% balance.......................32.25018% sun...........................24.96522% voltturn......................21.65153% trickroom..................... 9.40054% rain.......................... 9.39876% hyperoffense.................. 7.27250% sand.......................... 6.52179% rainoffense................... 6.44626% choice........................ 4.30917% tricksun...................... 3.75594% tailwind...................... 3.39726% hail.......................... 1.89088% semistall..................... 1.22735% monotype...................... 0.81258% multiweather.................. 0.74495% stall......................... 0.63290% tricksand..................... 0.41225% monopsychic................... 0.29785% trickrain..................... 0.22721% monowater..................... 0.18332% monoflying.................... 0.14278% monoice....................... 0.13967% hailoffense................... 0.07788% sandoffense................... 0.03729% trickhail..................... 0.03250% monobug....................... 0.01039% sunstall...................... 0.00843% monofairy..................... 0.00834% monodragon.................... 0.00825% monopoison.................... 0.00752% sandstall..................... 0.00669% monoelectric.................. 0.00548% rainstall..................... 0.00516% monofire...................... 0.00286% monorock...................... 0.00240% trapper....................... 0.00123% monoground.................... 0.00121% monograss..................... 0.00082% gravity....................... 0.00071% mononormal.................... 0.00068% monosteel..................... 0.00058% monodark...................... 0.00039% sunoffense.................... 0.00032% batonpass..................... 0.00008% monoghost..................... 0.00003% monofighting.................. 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.215) | -1.5| |# -1.0|############ |########################## -0.5|################ |############################## 0.0|############### |############ +0.5|################### |## +1.0|## |# +1.5| |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.73%