weatherless...................71.12984% offense.......................36.70616% balance.......................35.09570% voltturn......................14.82308% sand..........................13.24882% hyperoffense..................12.27093% semistall..................... 8.62722% rain.......................... 8.37834% stall......................... 7.30000% hail.......................... 5.14930% sun........................... 3.04810% trickroom..................... 2.40359% sandstall..................... 2.05652% choice........................ 1.65351% monotype...................... 1.60221% hailoffense................... 1.18651% multiweather.................. 0.72506% rainoffense................... 0.46069% sunoffense.................... 0.36785% dragmag....................... 0.30305% sandoffense................... 0.26792% tricksun...................... 0.26477% monosteel..................... 0.17852% gravity....................... 0.17717% monowater..................... 0.16837% monoflying.................... 0.16144% monoice....................... 0.15700% monoghost..................... 0.14213% monobug....................... 0.14211% monopsychic................... 0.14075% monoelectric.................. 0.09343% hailstall..................... 0.08943% monodragon.................... 0.07397% monorock...................... 0.07282% monofighting.................. 0.07120% monofairy..................... 0.05916% monofire...................... 0.05748% monopoison.................... 0.05017% mononormal.................... 0.04624% rainstall..................... 0.04554% monograss..................... 0.04319% monodark...................... 0.03442% monoground.................... 0.03285% sunstall...................... 0.02830% tailwind...................... 0.01713% tricksand..................... 0.01615% trickhail..................... 0.00768% allweather.................... 0.00631% trickrain..................... 0.00218% trapper....................... 0.00093% Stalliness (mean: 0.110) -2.0|### |####### -1.0|############### |########################### 0.0|############################## |########################## +1.0|################# |###### +2.0|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.71%