weatherless...................64.49530% balance.......................35.41772% offense.......................29.72189% voltturn......................17.86613% sand..........................17.56469% stall.........................14.77218% semistall.....................10.67872% hyperoffense.................. 9.40949% rain.......................... 8.92047% hail.......................... 8.88551% sandstall..................... 5.47126% trickroom..................... 3.69657% choice........................ 1.42133% hailoffense................... 1.36205% hailstall..................... 0.95863% dragmag....................... 0.62036% sun........................... 0.58781% multiweather.................. 0.45334% monotype...................... 0.08821% rainoffense................... 0.04367% gravity....................... 0.03514% sunoffense.................... 0.03346% sandoffense................... 0.03169% tricksun...................... 0.02072% monowater..................... 0.01413% monoelectric.................. 0.01319% monoice....................... 0.01112% monopoison.................... 0.01093% monosteel..................... 0.00740% monofire...................... 0.00708% monoghost..................... 0.00696% monoflying.................... 0.00601% monobug....................... 0.00313% monodragon.................... 0.00231% monopsychic................... 0.00211% monodark...................... 0.00156% monoground.................... 0.00116% rainstall..................... 0.00090% monofighting.................. 0.00085% mononormal.................... 0.00071% monofairy..................... 0.00051% tricksand..................... 0.00026% tailwind...................... 0.00017% monorock...................... 0.00016% trickhail..................... 0.00011% sunstall...................... 0.00005% monograss..................... 0.00001% trickrain..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.340) -2.0|## |####### -1.0|###### |##################### 0.0|############################## |##################### +1.0|############### |######## +2.0|####### |####### +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%