weatherless...................98.60310% offense.......................51.77080% hyperoffense..................24.01496% balance.......................19.37121% monotype...................... 6.55889% semistall..................... 2.94652% stall......................... 1.89652% monoflying.................... 0.85304% mononormal.................... 0.76643% monodark...................... 0.75013% sand.......................... 0.71661% monofighting.................. 0.68774% monoice....................... 0.67796% monowater..................... 0.64350% monoghost..................... 0.63466% monoelectric.................. 0.57878% monopsychic................... 0.57226% monodragon.................... 0.55131% monofire...................... 0.54991% monoground.................... 0.46703% monograss..................... 0.46237% monobug....................... 0.45259% sun........................... 0.43211% monopoison.................... 0.34922% monorock...................... 0.33200% monofairy..................... 0.29335% monosteel..................... 0.24911% rain.......................... 0.21279% hail.......................... 0.20627% multiweather.................. 0.16949% rainoffense................... 0.05308% sunoffense.................... 0.04703% sandoffense................... 0.04377% sandstall..................... 0.02933% hailoffense................... 0.01211% batonpass..................... 0.00466% voltturn...................... 0.00279% sunstall...................... 0.00186% tailwind...................... 0.00186% hailstall..................... 0.00186% rainstall..................... 0.00047% Stalliness (mean: -0.449) -2.5|# | -2.0|# |#### -1.5|######### |################## -1.0|########################### |############################## -0.5|############################## |##################### 0.0|################ |############# +0.5|########## |###### +1.0|#### |## +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%