weatherless...................99.13245% offense.......................60.54080% balance.......................19.00787% hyperoffense..................18.67307% monotype...................... 1.37579% semistall..................... 1.35033% sand.......................... 0.53984% stall......................... 0.42792% monodark...................... 0.30121% sun........................... 0.27823% monopsychic................... 0.21660% multiweather.................. 0.18824% mononormal.................... 0.18578% monofighting.................. 0.16026% rain.......................... 0.14766% monodragon.................... 0.14258% monoflying.................... 0.12956% monoghost..................... 0.12355% monoice....................... 0.12348% monowater..................... 0.11755% monoground.................... 0.10695% hail.......................... 0.09082% monopoison.................... 0.07482% rainoffense................... 0.06145% monograss..................... 0.05347% monoelectric.................. 0.05140% monorock...................... 0.04401% hailoffense................... 0.04311% monofairy..................... 0.04212% monofire...................... 0.03934% monosteel..................... 0.03184% sunoffense.................... 0.03030% monobug....................... 0.02225% sandstall..................... 0.00773% sandoffense................... 0.00738% tailwind...................... 0.00258% hailstall..................... 0.00017% rainstall..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.459) -2.5| | -2.0| |# -1.5|##### |############# -1.0|####################### |############################## -0.5|########################### |######################## 0.0|############## |############## +0.5|####### |### +1.0|### |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%