weatherless...................99.07462% offense.......................63.68904% balance.......................17.62572% hyperoffense..................17.27866% semistall..................... 1.07162% monotype...................... 0.84351% sand.......................... 0.70876% stall......................... 0.33495% sun........................... 0.31192% multiweather.................. 0.19096% monoghost..................... 0.15002% mononormal.................... 0.11701% monodragon.................... 0.11233% monowater..................... 0.11139% monodark...................... 0.10639% monofighting.................. 0.10510% monopoison.................... 0.10297% monoground.................... 0.09979% monoice....................... 0.08316% sunoffense.................... 0.07544% rain.......................... 0.05069% monoflying.................... 0.04593% hail.......................... 0.04511% monosteel..................... 0.03383% monopsychic................... 0.03377% monorock...................... 0.03243% hailoffense................... 0.02754% monofairy..................... 0.02752% monoelectric.................. 0.02700% monograss..................... 0.02553% monofire...................... 0.02440% monobug....................... 0.01710% rainoffense................... 0.01413% sandstall..................... 0.00434% tailwind...................... 0.00094% sandoffense................... 0.00008% hailstall..................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.463) -2.5| | -2.0| |# -1.5|#### |############ -1.0|######################## |############################## -0.5|########################### |######################### 0.0|############## |############# +0.5|####### |## +1.0|#### |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%