weatherless...................90.58604% balance.......................68.93390% offense.......................26.39457% trickroom.....................15.50106% sun........................... 6.03067% semistall..................... 3.55386% sand.......................... 1.92527% hail.......................... 0.88767% tailwind...................... 0.87129% hyperoffense.................. 0.82154% rain.......................... 0.76850% rainoffense................... 0.43879% stall......................... 0.29613% monotype...................... 0.21579% multiweather.................. 0.19815% mononormal.................... 0.08826% monoelectric.................. 0.05677% tricksun...................... 0.02936% monodark...................... 0.02514% monoground.................... 0.02071% rainstall..................... 0.02071% choice........................ 0.01435% monofire...................... 0.00657% monopsychic................... 0.00504% monoflying.................... 0.00344% monowater..................... 0.00334% monosteel..................... 0.00310% monoice....................... 0.00292% monoghost..................... 0.00042% sunstall...................... 0.00012% monobug....................... 0.00007% monopoison.................... 0.00003% monograss..................... 0.00003% sandoffense................... 0.00000% voltturn...................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.209) | -1.5| |# -1.0| |### -0.5|##### |########## 0.0|######################### |############################## +0.5|####################### |#### +1.0|#### |## +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.92%