weatherless...................88.68367% offense.......................49.92809% balance.......................30.93763% hyperoffense..................12.96791% sun........................... 4.77625% semistall..................... 4.62048% voltturn...................... 4.08872% sand.......................... 3.41938% trickroom..................... 3.37947% rain.......................... 2.91939% stall......................... 1.54588% choice........................ 0.62001% tricksun...................... 0.58482% monotype...................... 0.57916% sandoffense................... 0.46546% hail.......................... 0.35547% sunoffense.................... 0.31145% rainoffense................... 0.23740% dragmag....................... 0.17520% multiweather.................. 0.15416% sandstall..................... 0.10266% monoelectric.................. 0.08898% monodragon.................... 0.08567% tricksand..................... 0.08525% mononormal.................... 0.07303% monofire...................... 0.06835% tailwind...................... 0.06367% gravity....................... 0.05877% monograss..................... 0.05165% monodark...................... 0.05125% monowater..................... 0.04978% monoflying.................... 0.04532% monofairy..................... 0.03815% trickrain..................... 0.03676% monosteel..................... 0.03611% hailoffense................... 0.02420% monopsychic................... 0.01937% monoghost..................... 0.01707% monorock...................... 0.01317% monoground.................... 0.01291% monoice....................... 0.01238% monopoison.................... 0.01214% monofighting.................. 0.01164% rainstall..................... 0.00919% monobug....................... 0.00813% sunstall...................... 0.00145% trickhail..................... 0.00026% Stalliness (mean: -0.187) -2.0|# |## -1.5|###### |########## -1.0|################# |###################### -0.5|############################# |############################## 0.0|########################## |###################### +0.5|################ |########## +1.0|####### |##### +1.5|## |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%