weatherless...................80.18885% offense.......................57.90096% hyperoffense..................19.32476% balance.......................19.21088% rain..........................10.69083% monotype...................... 7.33048% sun........................... 6.16607% batonpass..................... 4.92157% sand.......................... 3.72313% voltturn...................... 2.68760% semistall..................... 2.21030% choice........................ 1.90520% rainoffense................... 1.73701% mononormal.................... 1.65799% multiweather.................. 1.62630% stall......................... 1.35310% hail.......................... 0.92249% monoghost..................... 0.84368% monowater..................... 0.72261% monoflying.................... 0.64126% monodragon.................... 0.63176% sunoffense.................... 0.62183% trickroom..................... 0.56182% monofighting.................. 0.49294% sandoffense................... 0.44603% monoice....................... 0.43166% monoelectric.................. 0.43166% monopsychic................... 0.42047% monofairy..................... 0.37969% monograss..................... 0.36194% monoground.................... 0.34905% monosteel..................... 0.34567% monofire...................... 0.32834% monodark...................... 0.32623% monopoison.................... 0.30954% monobug....................... 0.27785% tailwind...................... 0.14389% monorock...................... 0.13797% trapper....................... 0.08114% hailoffense................... 0.08029% trickrain..................... 0.06698% tricksun...................... 0.05261% sandstall..................... 0.04226% dragmag....................... 0.04078% sunstall...................... 0.02599% rainstall..................... 0.02092% gravity....................... 0.00993% tricksand..................... 0.00993% hailstall..................... 0.00951% allweather.................... 0.00930% trickhail..................... 0.00655% swagplay...................... 0.00169% Stalliness (mean: -0.435) | -2.5| |# -2.0|# |### -1.5|####### |############## -1.0|###################### |############################## -0.5|############################## |######################### 0.0|#################### |############# +0.5|######## |##### +1.0|### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%