weatherless...................81.75444% balance.......................47.05468% offense.......................26.71587% semistall.....................16.00134% sun........................... 9.67125% stall......................... 8.17175% rain.......................... 8.02080% voltturn...................... 3.73029% batonpass..................... 2.99564% monotype...................... 2.64676% hyperoffense.................. 2.05636% multiweather.................. 1.32506% hail.......................... 1.25797% choice........................ 0.98289% sunstall...................... 0.75478% sand.......................... 0.63066% monodragon.................... 0.49983% mononormal.................... 0.37236% monoelectric.................. 0.32875% dragmag....................... 0.32539% monoghost..................... 0.29185% rainstall..................... 0.29185% monowater..................... 0.24824% monofighting.................. 0.21469% monopsychic................... 0.20127% monosteel..................... 0.19792% monofire...................... 0.16773% monodark...................... 0.16437% monoflying.................... 0.16437% monorock...................... 0.14425% trickroom..................... 0.12412% monoground.................... 0.12076% monoice....................... 0.12076% monofairy..................... 0.11741% rainoffense................... 0.10735% tailwind...................... 0.08722% monograss..................... 0.07716% sandstall..................... 0.07045% hailstall..................... 0.06709% sunoffense.................... 0.06374% monopoison.................... 0.06038% trapper....................... 0.06038% monobug....................... 0.04696% tricksun...................... 0.04696% sandoffense................... 0.02013% hailoffense................... 0.01342% trickhail..................... 0.00671% fear.......................... 0.00335% trickrain..................... 0.00335% Stalliness (mean: 0.460) |# -1.5|# |## -1.0|### |####### -0.5|############### |###################### 0.0|############################## |############################## +0.5|############################ |###################### +1.0|###################### |############ +1.5|############## |####### +2.0|##### |## +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%