weatherless...................81.15708% balance.......................47.02795% semistall.....................21.86273% offense.......................18.99147% stall.........................11.21556% sun...........................10.27365% rain.......................... 8.33587% voltturn...................... 4.05967% batonpass..................... 2.38300% multiweather.................. 1.44616% sunstall...................... 1.24504% hail.......................... 1.23326% monotype...................... 1.08030% hyperoffense.................. 0.90230% choice........................ 0.76872% sand.......................... 0.46286% rainstall..................... 0.41674% dragmag....................... 0.34330% monodragon.................... 0.29948% mononormal.................... 0.15671% monoelectric.................. 0.14177% trickroom..................... 0.12030% monoghost..................... 0.09199% monowater..................... 0.08292% monofighting.................. 0.08179% monosteel..................... 0.07746% hailstall..................... 0.07223% monoflying.................... 0.07116% tricksun...................... 0.06717% sandstall..................... 0.06191% monodark...................... 0.05655% tailwind...................... 0.05266% monopsychic................... 0.04978% monofire...................... 0.04943% monoice....................... 0.04903% monofairy..................... 0.03860% monoground.................... 0.03658% monorock...................... 0.03548% sunoffense.................... 0.02830% monopoison.................... 0.02565% trapper....................... 0.02524% monobug....................... 0.01681% rainoffense................... 0.01459% monograss..................... 0.01458% sandoffense................... 0.01149% trickrain..................... 0.00548% hailoffense................... 0.00456% trickhail..................... 0.00170% fear.......................... 0.00055% Stalliness (mean: 0.659) | -1.5| |# -1.0|## |##### -0.5|########## |################# 0.0|######################## |############################# +0.5|############################# |######################### +1.0|############################## |################# +1.5|#################### |########## +2.0|####### |### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%