weatherless...................80.03067% balance.......................38.76147% semistall.....................34.11928% stall.........................19.57724% sun...........................11.99029% rain.......................... 8.25422% offense....................... 7.39357% voltturn...................... 5.48661% sunstall...................... 2.83106% multiweather.................. 1.51012% batonpass..................... 1.00339% hail.......................... 0.99549% rainstall..................... 0.83176% dragmag....................... 0.36355% choice........................ 0.35332% monotype...................... 0.31600% monodragon.................... 0.26657% sand.......................... 0.24046% hyperoffense.................. 0.14844% trickroom..................... 0.11851% tricksun...................... 0.05967% hailstall..................... 0.05943% sandstall..................... 0.02442% tailwind...................... 0.01692% monoelectric.................. 0.01323% sunoffense.................... 0.01299% trapper....................... 0.00940% monowater..................... 0.00844% trickrain..................... 0.00794% mononormal.................... 0.00669% monorock...................... 0.00560% monodark...................... 0.00495% monoghost..................... 0.00467% monoice....................... 0.00303% monofighting.................. 0.00214% monopsychic................... 0.00208% monofairy..................... 0.00204% monoflying.................... 0.00089% monosteel..................... 0.00086% monoground.................... 0.00053% rainoffense................... 0.00030% hailoffense................... 0.00022% monobug....................... 0.00021% monograss..................... 0.00014% monopoison.................... 0.00007% fear.......................... 0.00002% monofire...................... 0.00000% sandoffense................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 1.014) | -1.5| | -1.0| |# -0.5|## |##### 0.0|######### |############# +0.5|############## |############### +1.0|############################## |################# +1.5|###################### |############ +2.0|######## |#### +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.64%