weatherless...................83.68700% offense.......................37.47302% balance.......................29.86007% hyperoffense..................20.13551% sun...........................14.44764% voltturn......................10.36620% trickroom..................... 8.68071% stall......................... 8.46868% semistall..................... 4.06272% rain.......................... 1.22699% choice........................ 0.61618% tricksun...................... 0.56143% monotype...................... 0.54335% sand.......................... 0.50591% sunoffense.................... 0.36306% hail.......................... 0.13247% sandstall..................... 0.09270% monodragon.................... 0.07616% monograss..................... 0.07281% rainoffense................... 0.06336% monobug....................... 0.06108% monoice....................... 0.05223% monofire...................... 0.04832% monoghost..................... 0.03967% monofairy..................... 0.03897% monodark...................... 0.03881% dragmag....................... 0.03437% monofighting.................. 0.02985% monoflying.................... 0.02379% tricksand..................... 0.02160% monoground.................... 0.02121% monoelectric.................. 0.02040% monosteel..................... 0.00733% monowater..................... 0.00459% monorock...................... 0.00421% monopoison.................... 0.00331% monopsychic................... 0.00325% sunstall...................... 0.00225% tailwind...................... 0.00031% sandoffense................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.050) -2.0|# |# -1.5|########## |################ -1.0|############################ |########################## -0.5|####################### |############################## 0.0|################### |######################### +0.5|############################ |############# +1.0|##### |###### +1.5|## |## +2.0|####### |########## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.39%