offense.......................60.17281% weatherless...................44.92738% rain..........................40.73089% balance.......................34.15299% sun...........................15.18392% trickroom.....................14.30489% hyperoffense.................. 4.99131% tailwind...................... 4.70739% trickrain..................... 3.17523% tricksun...................... 3.09128% multiweather.................. 2.13958% rainoffense................... 1.53708% choice........................ 1.38454% voltturn...................... 1.33126% monotype...................... 0.99588% sand.......................... 0.81259% semistall..................... 0.66239% hail.......................... 0.49672% monoghost..................... 0.38536% sunoffense.................... 0.34850% monowater..................... 0.21710% dragmag....................... 0.11171% monoelectric.................. 0.10849% monofighting.................. 0.10452% trickhail..................... 0.05945% monopsychic................... 0.03619% tricksand..................... 0.03182% batonpass..................... 0.02817% monoice....................... 0.02684% hailoffense................... 0.02528% sandoffense................... 0.02295% monofairy..................... 0.02294% monodark...................... 0.02270% gravity....................... 0.02172% monoflying.................... 0.02067% stall......................... 0.02050% monodragon.................... 0.01359% monosteel..................... 0.01325% monofire...................... 0.00983% monorock...................... 0.00642% monograss..................... 0.00326% mononormal.................... 0.00226% monopoison.................... 0.00187% sunstall...................... 0.00146% monobug....................... 0.00041% sandstall..................... 0.00018% monoground.................... 0.00018% rainstall..................... 0.00004% trapper....................... 0.00002% hailstall..................... 0.00000% Stalliness (mean: -0.197) -1.5|# |## -1.0|########## |############### -0.5|######################### |############################# 0.0|############################## |###################### +0.5|########## |#### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.66%