weatherless...................82.53843% offense.......................58.53529% balance.......................19.32901% hyperoffense..................18.34434% rain..........................12.00102% batonpass.....................11.23455% voltturn...................... 6.50835% sun........................... 3.20433% stall......................... 2.04466% sand.......................... 1.93057% semistall..................... 1.74671% rainoffense................... 0.97802% trickroom..................... 0.47738% monotype...................... 0.39431% hail.......................... 0.37105% sandoffense................... 0.14177% sunoffense.................... 0.10301% dragmag....................... 0.08861% monowater..................... 0.08529% monograss..................... 0.05981% gravity....................... 0.05649% monopoison.................... 0.05538% monodark...................... 0.05427% hailoffense................... 0.05317% multiweather.................. 0.04541% tailwind...................... 0.03987% trickrain..................... 0.03544% monoghost..................... 0.03544% monoground.................... 0.03544% tricksun...................... 0.03212% monopsychic................... 0.02437% monoice....................... 0.02437% monofire...................... 0.02437% monoflying.................... 0.02215% mononormal.................... 0.01661% sandstall..................... 0.01440% monobug....................... 0.01218% trapper....................... 0.01218% monofighting.................. 0.00886% monodragon.................... 0.00665% sunstall...................... 0.00554% monosteel..................... 0.00554% monofairy..................... 0.00554% monoelectric.................. 0.00554% swagplay...................... 0.00332% monorock...................... 0.00332% rainstall..................... 0.00222% trickhail..................... 0.00111% hailstall..................... 0.00111% Stalliness (mean: -0.404) |## -1.5|##### |############## -1.0|############################## |########################## -0.5|############################## |######################## 0.0|##################### |############# +0.5|######## |#### +1.0|## |# +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%