weatherless...................83.99429% offense.......................57.06885% balance.......................19.22141% hyperoffense..................18.99036% rain..........................11.16554% batonpass..................... 7.62990% voltturn...................... 6.60471% sun........................... 3.12540% stall......................... 2.59155% semistall..................... 2.12784% sand.......................... 1.52686% rainoffense................... 0.81134% trickroom..................... 0.49579% hail.......................... 0.22103% monotype...................... 0.18354% sandoffense................... 0.11701% sunoffense.................... 0.09061% dragmag....................... 0.07721% tricksun...................... 0.04588% monopoison.................... 0.03686% trickrain..................... 0.03543% multiweather.................. 0.03311% monowater..................... 0.03154% monoghost..................... 0.02769% monodark...................... 0.02582% hailoffense................... 0.02058% tailwind...................... 0.02035% monograss..................... 0.01825% monoflying.................... 0.01202% gravity....................... 0.01155% monofire...................... 0.01128% sandstall..................... 0.01077% monopsychic................... 0.00951% monoground.................... 0.00919% monoice....................... 0.00755% mononormal.................... 0.00754% trapper....................... 0.00719% monobug....................... 0.00506% monodragon.................... 0.00386% sunstall...................... 0.00338% monofairy..................... 0.00332% monosteel..................... 0.00253% monoelectric.................. 0.00212% rainstall..................... 0.00187% monofighting.................. 0.00130% monorock...................... 0.00124% swagplay...................... 0.00121% hailstall..................... 0.00072% trickhail..................... 0.00067% Stalliness (mean: -0.385) |## -1.5|#### |############# -1.0|############################## |###################### -0.5|######################### |#################### 0.0|################## |########### +0.5|######## |#### +1.0|## |# +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%