weatherless...................90.30068% offense.......................40.83414% balance.......................37.92435% hyperoffense..................12.05141% voltturn......................11.59069% stall......................... 5.40737% rain.......................... 4.46169% sun........................... 3.92823% semistall..................... 3.78274% trickroom..................... 2.52182% sand.......................... 1.28516% choice........................ 0.75170% rainoffense................... 0.33948% monotype...................... 0.24248% hail.......................... 0.21823% sandoffense................... 0.14549% multiweather.................. 0.14549% sandstall..................... 0.14549% sunoffense.................... 0.09699% tricksun...................... 0.09699% tricksand..................... 0.09699% monoghost..................... 0.07274% monowater..................... 0.04850% dragmag....................... 0.04850% tailwind...................... 0.04850% monosteel..................... 0.02425% monofighting.................. 0.02425% monorock...................... 0.02425% hailoffense................... 0.02425% monodark...................... 0.02425% monoflying.................... 0.02425% monoelectric.................. 0.02425% monodragon.................... 0.02425% Stalliness (mean: -0.033) |#### -1.5|######## |######### -1.0|############# |################# -0.5|############################## |########################## 0.0|############################## |############################# +0.5|############################# |############ +1.0|##### |### +1.5|#### |# +2.0|##### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%