weatherless...................91.14273% balance.......................40.02905% offense.......................36.47011% voltturn......................12.86723% hyperoffense..................12.37215% stall......................... 6.98167% rain.......................... 4.36877% semistall..................... 4.14702% sun........................... 3.28681% trickroom..................... 2.67620% sand.......................... 1.13033% choice........................ 0.49574% rainoffense................... 0.25214% hail.......................... 0.20374% tricksun...................... 0.13277% monotype...................... 0.12518% sandstall..................... 0.12385% sandoffense................... 0.11833% tricksand..................... 0.11059% multiweather.................. 0.09061% sunoffense.................... 0.05232% hailoffense................... 0.03125% monowater..................... 0.02778% monorock...................... 0.02387% tailwind...................... 0.02330% monoelectric.................. 0.02150% dragmag....................... 0.01682% monoflying.................... 0.01404% monodragon.................... 0.01404% monosteel..................... 0.01368% monoghost..................... 0.01219% monofighting.................. 0.01212% monodark...................... 0.01212% Stalliness (mean: 0.034) |##### -1.5|######## |######### -1.0|######### |############# -0.5|########################## |###################### 0.0|######################### |############################ +0.5|############################## |############# +1.0|##### |### +1.5|#### |# +2.0|####### |### +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%