weatherless...................89.62789% balance.......................42.65512% offense.......................26.85220% voltturn......................18.53162% stall.........................13.99637% hyperoffense..................10.66232% rain.......................... 5.94614% semistall..................... 5.83399% sun........................... 2.71174% sand.......................... 1.65674% trickroom..................... 1.48549% choice........................ 0.48074% hail.......................... 0.05749% tricksun...................... 0.02437% rainoffense................... 0.00796% sandoffense................... 0.00064% sandstall..................... 0.00001% monotype...................... 0.00001% monoghost..................... 0.00001% dragmag....................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.302) |#### -1.5|########## |##### -1.0|# |####### -0.5|################## |############ 0.0|################### |###################### +0.5|############################## |#################### +1.0|####### |## +1.5|########## |# +2.0|############## |##### +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.53%