weatherless...................90.59275% offense.......................58.22562% hyperoffense..................31.11315% balance.......................10.35497% voltturn...................... 4.31899% rain.......................... 3.58107% hail.......................... 2.70811% sand.......................... 2.06665% rainoffense................... 1.88097% monotype...................... 1.49272% sun........................... 1.06829% choice........................ 0.90431% sunoffense.................... 0.47024% trickroom..................... 0.38343% hailoffense................... 0.28456% mononormal.................... 0.27250% monobug....................... 0.19774% semistall..................... 0.19533% monowater..................... 0.17845% dragmag....................... 0.17845% tailwind...................... 0.11816% sandoffense................... 0.11334% stall......................... 0.11093% monofire...................... 0.10128% monodark...................... 0.09405% monoelectric.................. 0.08923% monoghost..................... 0.07717% monoground.................... 0.07717% monopoison.................... 0.06752% monodragon.................... 0.06270% monoice....................... 0.05788% monograss..................... 0.05546% monosteel..................... 0.05546% monofairy..................... 0.05546% monoflying.................... 0.05546% monorock...................... 0.03376% monopsychic................... 0.02411% monofighting.................. 0.01929% multiweather.................. 0.01688% tricksand..................... 0.00965% sandstall..................... 0.00482% trickhail..................... 0.00482% Stalliness (mean: -0.710) -2.0|## |#### -1.5|########### |################# -1.0|######################### |############################## -0.5|####################### |################# 0.0|############ |####### +0.5|### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.66%