weatherless...................88.61431% offense.......................54.57405% balance.......................33.90546% hyperoffense.................. 6.79367% voltturn...................... 6.47915% sand.......................... 4.30446% semistall..................... 4.10676% sun........................... 3.93602% rain.......................... 2.73185% trickroom..................... 1.56362% monotype...................... 1.27606% hail.......................... 0.84472% stall......................... 0.62006% multiweather.................. 0.41337% sunoffense.................... 0.32351% monoflying.................... 0.30554% monowater..................... 0.26959% choice........................ 0.26060% monobug....................... 0.13480% sandoffense................... 0.12581% sandstall..................... 0.12581% monofire...................... 0.11682% monodragon.................... 0.10784% monosteel..................... 0.07189% monofairy..................... 0.07189% hailoffense................... 0.07189% monodark...................... 0.07189% monoelectric.................. 0.07189% monoice....................... 0.06290% rainoffense................... 0.05392% dragmag....................... 0.05392% monofighting.................. 0.05392% monorock...................... 0.05392% monograss..................... 0.04493% monopsychic................... 0.04493% tricksun...................... 0.04493% monoghost..................... 0.04493% monoground.................... 0.04493% mononormal.................... 0.03595% sunstall...................... 0.01797% monopoison.................... 0.01797% tailwind...................... 0.00899% tricksand..................... 0.00899% Stalliness (mean: -0.133) |# -1.5|## |##### -1.0|############ |###################### -0.5|########################## |############################## 0.0|######################## |#################### +0.5|################# |####### +1.0|######## |## +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%