monotype......................100.00000% weatherless...................80.88148% offense.......................56.29246% balance.......................21.02468% hyperoffense..................19.75432% monodark...................... 9.44039% voltturn...................... 8.61348% monoghost..................... 8.28501% monofighting.................. 8.25642% monowater..................... 7.83317% monoflying.................... 6.89066% rain.......................... 6.59389% monopoison.................... 6.34591% monobug....................... 6.03640% monodragon.................... 5.48170% sand.......................... 5.21694% monofire...................... 5.21663% mononormal.................... 5.05131% monofairy..................... 4.77318% sun........................... 4.51184% monosteel..................... 4.49537% monoground.................... 4.39593% monoelectric.................. 4.25888% monorock...................... 3.89872% monopsychic................... 3.62526% monograss..................... 2.98324% hail.......................... 2.81512% monoice....................... 2.76229% semistall..................... 2.34899% choice........................ 1.74519% sandoffense................... 0.62741% stall......................... 0.57956% trickroom..................... 0.57054% rainoffense................... 0.52828% sunoffense.................... 0.36731% hailoffense................... 0.28403% tailwind...................... 0.09478% sandstall..................... 0.04755% rainstall..................... 0.02175% multiweather.................. 0.01927% tricksand..................... 0.00932% tricksun...................... 0.00653% dragmag....................... 0.00155% hailstall..................... 0.00124% sunstall...................... 0.00093% trickhail..................... 0.00062% trapper....................... 0.00031% Stalliness (mean: -0.421) |#### -1.5|####### |############### -1.0|######################## |############################ -0.5|############################## |############################# 0.0|###################### |############### +0.5|######### |###### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.51%