weatherless...................76.50813% offense.......................41.71304% balance.......................36.67417% sun...........................12.53312% rain..........................11.94356% semistall.....................10.81523% hyperoffense.................. 5.51360% stall......................... 5.28396% monotype...................... 4.98366% multiweather.................. 3.59036% voltturn...................... 3.49320% hail.......................... 1.77089% batonpass..................... 1.54125% monobug....................... 1.01793% sand.......................... 0.94506% choice........................ 0.88765% sunstall...................... 0.59398% monopsychic................... 0.58735% trickroom..................... 0.54761% mononormal.................... 0.45045% monofairy..................... 0.44383% monosteel..................... 0.39525% monodragon.................... 0.37538% rainoffense................... 0.34005% sunoffense.................... 0.33563% monoelectric.................. 0.32459% monoghost..................... 0.30913% monorock...................... 0.28264% monowater..................... 0.27160% trickrain..................... 0.25393% monodark...................... 0.19652% monoground.................... 0.18327% monofire...................... 0.17665% dragmag....................... 0.17444% monopoison.................... 0.16781% monograss..................... 0.15457% tricksun...................... 0.14794% monoflying.................... 0.14353% monofighting.................. 0.08391% trickhail..................... 0.08170% monoice....................... 0.07728% rainstall..................... 0.06624% hailstall..................... 0.04858% sandstall..................... 0.02871% hailoffense................... 0.02429% tailwind...................... 0.02208% sandoffense................... 0.01766% trapper....................... 0.01546% Stalliness (mean: 0.144) -2.0|# |# -1.5|## |####### -1.0|########## |######################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|####################### |################### +1.0|############### |########## +1.5|######### |###### +2.0|### |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%