weatherless...................73.48583% balance.......................40.28761% offense.......................32.67538% semistall.....................16.48516% sun...........................15.78106% rain..........................12.75805% stall......................... 7.88918% multiweather.................. 5.22514% voltturn...................... 3.75776% hyperoffense.................. 2.66268% monotype...................... 2.56262% hail.......................... 2.35249% batonpass..................... 1.37175% choice........................ 1.06108% sand.......................... 1.04679% trickroom..................... 0.88869% sunstall...................... 0.87932% trickrain..................... 0.45864% monopsychic................... 0.42765% monobug....................... 0.36268% monosteel..................... 0.28537% rainoffense................... 0.26338% sunoffense.................... 0.26089% tricksun...................... 0.25871% monodragon.................... 0.25615% mononormal.................... 0.22561% monoelectric.................. 0.17613% monoghost..................... 0.17307% trickhail..................... 0.15877% dragmag....................... 0.14677% monowater..................... 0.12984% monoground.................... 0.12715% rainstall..................... 0.11950% monorock...................... 0.11200% monoflying.................... 0.10154% monofairy..................... 0.10061% monograss..................... 0.09953% monodark...................... 0.08318% monopoison.................... 0.06970% monofire...................... 0.05690% monoice....................... 0.04523% hailstall..................... 0.04205% monofighting.................. 0.03754% tailwind...................... 0.02373% sandstall..................... 0.01806% hailoffense................... 0.01794% trapper....................... 0.01402% sandoffense................... 0.01128% Stalliness (mean: 0.374) -2.0| | -1.5|# |### -1.0|######## |###################### -0.5|####################### |########################### 0.0|############################# |############################## +0.5|############################## |########################## +1.0|######################### |################## +1.5|################ |############ +2.0|##### |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.36%