weatherless...................68.10172% semistall.....................35.97292% balance.......................32.47970% stall.........................25.95020% sun...........................23.36992% multiweather..................16.69339% rain..........................15.83502% voltturn...................... 5.42467% hail.......................... 5.07314% offense....................... 4.74250% sand.......................... 4.31360% sunstall...................... 1.55901% rainstall..................... 1.06879% hyperoffense.................. 0.85468% batonpass..................... 0.62676% choice........................ 0.32950% monotype...................... 0.28944% monopsychic................... 0.13879% dragmag....................... 0.13367% sunoffense.................... 0.11412% trickroom..................... 0.04311% tricksun...................... 0.04078% monoflying.................... 0.02989% tailwind...................... 0.02964% monosteel..................... 0.02961% monoground.................... 0.02430% monoelectric.................. 0.02098% sandstall..................... 0.01792% monorock...................... 0.01536% mononormal.................... 0.01306% monobug....................... 0.00766% monopoison.................... 0.00359% monodragon.................... 0.00335% monofighting.................. 0.00291% monowater..................... 0.00095% monodark...................... 0.00093% monoghost..................... 0.00086% hailstall..................... 0.00061% rainoffense................... 0.00049% monograss..................... 0.00049% trapper....................... 0.00015% monofairy..................... 0.00010% hailoffense................... 0.00010% trickrain..................... 0.00003% monoice....................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: 1.151) -2.0| | -1.5| | -1.0|# |### -0.5|# |# 0.0|## |###### +0.5|####### |################# +1.0|############################## |############## +1.5|########### |############# +2.0|###### |### +2.5|#### |### more negative = more offensive, more positive = more stall one # = 0.81%