weatherless...................61.58991% offense.......................50.91428% hyperoffense..................24.97989% sun...........................24.16324% balance.......................19.59184% rain..........................15.86619% multiweather.................. 6.99951% monotype...................... 6.04359% sunoffense.................... 4.00662% sand.......................... 3.64600% semistall..................... 2.63773% trickroom..................... 2.33674% rainoffense................... 1.93145% stall......................... 1.87627% hail.......................... 1.81360% voltturn...................... 1.67756% monowater..................... 0.72063% monodragon.................... 0.62279% choice........................ 0.52375% trickrain..................... 0.51728% sandoffense................... 0.49888% monofighting.................. 0.48595% monoghost..................... 0.47200% monobug....................... 0.46229% mononormal.................... 0.44289% monosteel..................... 0.38912% monopsychic................... 0.34950% monofairy..................... 0.34889% monoflying.................... 0.31332% tricksun...................... 0.29836% monoice....................... 0.28441% sunstall...................... 0.27451% monodark...................... 0.27309% hailoffense................... 0.26966% monofire...................... 0.25510% monorock...................... 0.21589% monograss..................... 0.20881% monoelectric.................. 0.20335% monoground.................... 0.19426% monopoison.................... 0.17505% tailwind...................... 0.13341% dragmag....................... 0.11805% sandstall..................... 0.09480% rainstall..................... 0.05822% gravity....................... 0.03477% trapper....................... 0.03396% tricksand..................... 0.02244% trickhail..................... 0.00930% hailstall..................... 0.00566% swagplay...................... 0.00222% allweather.................... 0.00222% fear.......................... 0.00182% Stalliness (mean: -0.453) |# -2.0|## |###### -1.5|############ |#################### -1.0|############################ |############################## -0.5|############################## |######################### 0.0|################### |############## +0.5|########## |####### +1.0|##### |## +1.5|## |# +2.0|# | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%