sun...........................60.24983% offense.......................34.16555% weatherless...................31.82528% balance.......................25.97974% hyperoffense..................24.85115% rain..........................22.30551% multiweather..................15.07721% sunoffense.................... 9.97681% stall......................... 9.05604% trickroom..................... 6.21107% semistall..................... 5.94752% trickrain..................... 2.65698% sunstall...................... 1.69455% rainoffense................... 1.34298% tricksun...................... 1.16317% sand.......................... 0.63854% monotype...................... 0.40489% rainstall..................... 0.37261% voltturn...................... 0.32618% sandstall..................... 0.25379% dragmag....................... 0.16779% gravity....................... 0.15126% choice........................ 0.13349% hail.......................... 0.10955% monowater..................... 0.06922% monoghost..................... 0.06852% monosteel..................... 0.04087% monofairy..................... 0.04065% monodragon.................... 0.03598% monobug....................... 0.03446% monoice....................... 0.02129% monodark...................... 0.02009% monoground.................... 0.01553% monofighting.................. 0.01285% tailwind...................... 0.01262% hailoffense................... 0.01254% mononormal.................... 0.01067% monoflying.................... 0.01047% monoelectric.................. 0.00972% sandoffense................... 0.00756% monopsychic................... 0.00735% monopoison.................... 0.00474% monorock...................... 0.00361% trapper....................... 0.00321% monograss..................... 0.00230% tricksand..................... 0.00191% trickhail..................... 0.00136% monofire...................... 0.00119% fear.......................... 0.00092% swagplay...................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.071) | -2.0| |##### -1.5|############ |############################# -1.0|############################## |###################### -0.5|##################### |#################### 0.0|##################### |################# +0.5|################# |############## +1.0|############# |###### +1.5|### |## +2.0|### |# +2.5|## |######## +3.0|### |#### more negative = more offensive, more positive = more stall one # = 0.40%