weatherless...................95.50077% offense.......................44.25159% balance.......................36.02668% hyperoffense..................13.10136% voltturn...................... 9.77750% semistall..................... 5.07052% rain.......................... 3.47420% stall......................... 1.54986% trickroom..................... 1.06877% sun........................... 0.80363% rainoffense................... 0.60409% monotype...................... 0.39361% choice........................ 0.35261% sand.......................... 0.13941% hail.......................... 0.12574% sunoffense.................... 0.11754% mononormal.................... 0.10387% tailwind...................... 0.08747% monodark...................... 0.06560% monopoison.................... 0.05740% monoflying.................... 0.05740% monobug....................... 0.04647% multiweather.................. 0.04373% monofire...................... 0.03827% sandstall..................... 0.03007% monograss..................... 0.02187% monoelectric.................. 0.01913% monodragon.................... 0.01093% monowater..................... 0.00820% monopsychic................... 0.00547% monorock...................... 0.00547% monoghost..................... 0.00547% monoice....................... 0.00547% rainstall..................... 0.00547% monofighting.................. 0.00273% hailoffense................... 0.00273% Stalliness (mean: -0.140) -2.0|## |#### -1.5|###### |########### -1.0|################ |###################### -0.5|########################## |############################## 0.0|########################## |########################### +0.5|####################### |############## +1.0|######### |##### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%