weatherless...................92.84499% balance.......................47.56712% offense.......................37.44035% hyperoffense..................11.52435% hail.......................... 3.73779% voltturn...................... 3.13699% semistall..................... 2.77072% rain.......................... 1.86167% sun........................... 1.57354% stall......................... 0.69747% hailoffense................... 0.58377% trickroom..................... 0.44931% choice........................ 0.40153% monotype...................... 0.32461% monoice....................... 0.26772% sunoffense.................... 0.11626% rainoffense................... 0.09041% multiweather.................. 0.02103% dragmag....................... 0.02065% monodark...................... 0.01540% mononormal.................... 0.01420% sunstall...................... 0.01162% monopoison.................... 0.01072% monofighting.................. 0.00563% monosteel..................... 0.00468% monofairy..................... 0.00464% hailstall..................... 0.00462% monowater..................... 0.00341% sand.......................... 0.00304% tailwind...................... 0.00238% monoground.................... 0.00204% monobug....................... 0.00186% monopsychic................... 0.00031% monorock...................... 0.00030% monodragon.................... 0.00018% rainstall..................... 0.00001% tricksun...................... 0.00000% monoelectric.................. 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.057) |#### -1.5|###### |######### -1.0|######## |############## -0.5|############## |############################ 0.0|########################### |############################## +0.5|############################ |################## +1.0|##### |### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%