weatherless...................96.19067% balance.......................48.92858% offense.......................37.18470% hyperoffense..................10.11802% semistall..................... 3.31899% hail.......................... 1.77742% voltturn...................... 1.74012% sun........................... 1.47027% rain.......................... 0.56234% choice........................ 0.45691% stall......................... 0.44971% trickroom..................... 0.26819% hailoffense................... 0.21720% monotype...................... 0.07188% monoice....................... 0.06008% rainoffense................... 0.03814% dragmag....................... 0.02684% monopoison.................... 0.00636% monodark...................... 0.00224% mononormal.................... 0.00216% sunstall...................... 0.00144% multiweather.................. 0.00072% hailstall..................... 0.00071% monoground.................... 0.00056% monosteel..................... 0.00049% monofairy..................... 0.00049% monobug....................... 0.00032% sunoffense.................... 0.00022% monofighting.................. 0.00008% monowater..................... 0.00008% tailwind...................... 0.00007% monopsychic................... 0.00004% monodragon.................... 0.00001% monorock...................... 0.00001% sand.......................... 0.00001% tricksun...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.020) |## -1.5|#### |###### -1.0|#### |####### -0.5|####### |############################## 0.0|########################## |############################## +0.5|################### |########## +1.0|###### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.65%