weatherless...................99.61774% voltturn......................44.67590% offense.......................43.02672% balance.......................38.06329% semistall..................... 6.99290% stall......................... 6.95724% choice........................ 5.02534% hyperoffense.................. 4.95985% trickroom..................... 1.61248% rain.......................... 0.33259% monotype...................... 0.06138% tailwind...................... 0.02535% sand.......................... 0.02112% monograss..................... 0.02104% tricksand..................... 0.01838% sun........................... 0.01476% hail.......................... 0.01379% monowater..................... 0.01238% monobug....................... 0.00915% monoghost..................... 0.00443% monodragon.................... 0.00418% monoice....................... 0.00411% monoelectric.................. 0.00314% monofighting.................. 0.00202% rainoffense................... 0.00152% monopsychic................... 0.00091% monofairy..................... 0.00083% mononormal.................... 0.00054% monorock...................... 0.00050% monofire...................... 0.00044% monodark...................... 0.00034% monopoison.................... 0.00015% monoground.................... 0.00009% gravity....................... 0.00003% monoflying.................... 0.00000% monosteel..................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.138) | -1.5|# |##### -1.0|################ |##################### -0.5|############################## |############################## 0.0|############################## |############################## +0.5|#################### |##################### +1.0|############ |####### +1.5|###### |##### +2.0|#### |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.41%