weatherless...................99.80932% voltturn......................50.58468% offense.......................45.82920% balance.......................34.19467% stall.........................10.54743% semistall..................... 5.57134% choice........................ 4.11610% hyperoffense.................. 3.85736% trickroom..................... 1.45037% rain.......................... 0.17569% monotype...................... 0.03359% monograss..................... 0.01245% monowater..................... 0.01047% tailwind...................... 0.00977% monobug....................... 0.00787% sun........................... 0.00716% hail.......................... 0.00505% sand.......................... 0.00279% tricksand..................... 0.00230% monoghost..................... 0.00148% monoelectric.................. 0.00050% monofighting.................. 0.00047% monoice....................... 0.00038% rainoffense................... 0.00018% monodragon.................... 0.00018% monofairy..................... 0.00010% monorock...................... 0.00006% mononormal.................... 0.00006% monopsychic................... 0.00002% monodark...................... 0.00002% monofire...................... 0.00001% monopoison.................... 0.00000% monoground.................... 0.00000% gravity....................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.250) | -1.5| |## -1.0|########## |############ -0.5|############################# |############################## 0.0|######################### |######################## +0.5|########### |################## +1.0|####### |### +1.5|#### |## +2.0|### |## +2.5|##### |### more negative = more offensive, more positive = more stall one # = 0.51%