weatherless...................63.11334% offense.......................57.23606% rain..........................24.62124% hyperoffense..................21.35920% balance.......................17.63816% sun...........................12.61405% voltturn...................... 4.01641% rainoffense................... 3.60507% multiweather.................. 2.74803% trickroom..................... 2.68882% sand.......................... 2.16535% semistall..................... 2.03256% choice........................ 1.97439% stall......................... 1.73403% monotype...................... 1.54413% trickrain..................... 0.92956% sunoffense.................... 0.91870% monoghost..................... 0.29047% monowater..................... 0.27750% hail.......................... 0.25753% sandoffense................... 0.22915% monodragon.................... 0.19481% tricksun...................... 0.15662% sunstall...................... 0.13104% monofighting.................. 0.12123% monodark...................... 0.11808% monopsychic................... 0.08865% monoflying.................... 0.08830% mononormal.................... 0.08444% monoelectric.................. 0.08094% monofairy..................... 0.08024% monobug....................... 0.07498% monosteel..................... 0.07043% monofire...................... 0.06973% rainstall..................... 0.06727% tailwind...................... 0.06272% monoice....................... 0.03784% monopoison.................... 0.03749% monoground.................... 0.03609% sandstall..................... 0.03118% dragmag....................... 0.02663% monorock...................... 0.02453% hailoffense................... 0.02032% tricksand..................... 0.01752% monograss..................... 0.01437% gravity....................... 0.00280% trapper....................... 0.00280% trickhail..................... 0.00175% hailstall..................... 0.00035% Stalliness (mean: -0.449) |## -1.5|########### |############### -1.0|####################### |############################## -0.5|############################ |###################### 0.0|################# |########### +0.5|######## |#### +1.0|### |## +1.5|# |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.56%