weatherless...................60.46151% offense.......................55.22537% rain..........................27.16019% hyperoffense..................22.31087% balance.......................17.81960% sun...........................13.81378% rainoffense................... 4.06298% voltturn...................... 4.00607% trickroom..................... 3.48433% multiweather.................. 2.94809% semistall..................... 2.37909% stall......................... 2.26506% choice........................ 2.10484% sand.......................... 1.41569% trickrain..................... 1.34381% sunoffense.................... 1.00244% monotype...................... 0.76681% tricksun...................... 0.21026% monoghost..................... 0.17898% sunstall...................... 0.16833% monowater..................... 0.14883% sandoffense................... 0.13279% hail.......................... 0.11175% monodragon.................... 0.09197% rainstall..................... 0.08831% monodark...................... 0.05835% monofighting.................. 0.05376% tailwind...................... 0.04500% monopsychic................... 0.03920% sandstall..................... 0.03777% monofairy..................... 0.03727% monobug....................... 0.03218% monoelectric.................. 0.03039% mononormal.................... 0.02982% monosteel..................... 0.02717% dragmag....................... 0.02482% monoflying.................... 0.01578% monoice....................... 0.01525% monoground.................... 0.01519% monofire...................... 0.01435% monopoison.................... 0.01174% hailoffense................... 0.00884% monograss..................... 0.00768% tricksand..................... 0.00665% monorock...................... 0.00310% trickhail..................... 0.00259% trapper....................... 0.00182% gravity....................... 0.00170% hailstall..................... 0.00051% Stalliness (mean: -0.431) |# -1.5|############ |################ -1.0|####################### |############################## -0.5|########################### |###################### 0.0|################ |########## +0.5|######### |##### +1.0|### |## +1.5|# |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.55%