weatherless...................61.93501% offense.......................50.69021% rain..........................24.61969% hyperoffense..................22.61592% balance.......................19.15194% sun...........................15.06480% trickroom..................... 4.63009% stall......................... 3.93590% semistall..................... 3.60604% rainoffense................... 3.58540% voltturn...................... 2.91847% multiweather.................. 2.53537% trickrain..................... 1.81256% choice........................ 1.67179% sunoffense.................... 1.03924% sand.......................... 0.86965% tricksun...................... 0.35453% sunstall...................... 0.28643% monotype...................... 0.22147% rainstall..................... 0.08032% hail.......................... 0.05585% monoghost..................... 0.05353% sandoffense................... 0.04766% sandstall..................... 0.04650% monowater..................... 0.03295% monobug....................... 0.02207% monofighting.................. 0.02128% dragmag....................... 0.02127% monodragon.................... 0.02037% monodark...................... 0.00999% monofairy..................... 0.00955% monosteel..................... 0.00907% monoelectric.................. 0.00899% monoground.................... 0.00851% tailwind...................... 0.00815% monoice....................... 0.00794% monograss..................... 0.00756% mononormal.................... 0.00600% trickhail..................... 0.00384% monopsychic................... 0.00273% tricksand..................... 0.00256% hailoffense................... 0.00232% gravity....................... 0.00149% monoflying.................... 0.00125% monopoison.................... 0.00095% monofire...................... 0.00086% hailstall..................... 0.00039% monorock...................... 0.00007% trapper....................... 0.00000% Stalliness (mean: -0.338) |# -1.5|############### |################# -1.0|####################### |############################## -0.5|######################### |###################### 0.0|############### |########### +0.5|########## |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%