weatherless...................66.12437% offense.......................40.98959% balance.......................22.16978% hyperoffense..................20.74026% rain..........................20.07871% sun...........................15.71434% stall......................... 9.37948% semistall..................... 6.72089% trickroom..................... 3.36596% rainoffense................... 3.14352% multiweather.................. 2.36792% trickrain..................... 1.97778% voltturn...................... 1.52447% sunoffense.................... 1.36249% choice........................ 1.32330% sunstall...................... 0.60087% sand.......................... 0.42678% tricksun...................... 0.27242% monotype...................... 0.07961% rainstall..................... 0.04908% hail.......................... 0.02671% sandstall..................... 0.01932% monosteel..................... 0.01610% monowater..................... 0.01060% monofighting.................. 0.00995% monobug....................... 0.00938% monoghost..................... 0.00920% monoground.................... 0.00867% dragmag....................... 0.00522% monograss..................... 0.00393% monoelectric.................. 0.00296% monodragon.................... 0.00290% sandoffense................... 0.00235% trickhail..................... 0.00216% monodark...................... 0.00202% tailwind...................... 0.00146% monofairy..................... 0.00134% monoice....................... 0.00126% mononormal.................... 0.00112% tricksand..................... 0.00028% monoflying.................... 0.00020% monopsychic................... 0.00019% hailoffense................... 0.00006% monopoison.................... 0.00006% monofire...................... 0.00003% hailstall..................... 0.00002% gravity....................... 0.00001% monorock...................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.042) | -1.5|############### |####################### -1.0|######################## |############################## -0.5|######################### |######################## 0.0|################ |############# +0.5|################ |############ +1.0|############ |####### +1.5|#### |### +2.0|### |## +2.5|## |###### +3.0|### more negative = more offensive, more positive = more stall one # = 0.41%