weatherless...................70.62901% balance.......................39.03322% sand..........................28.94301% offense.......................22.86166% voltturn......................16.02950% hyperoffense..................15.06143% semistall.....................14.58394% stall......................... 8.45976% sandoffense................... 1.35327% sandstall..................... 1.18804% hail.......................... 0.37665% choice........................ 0.35068% rain.......................... 0.26928% multiweather.................. 0.26658% dragmag....................... 0.19454% monotype...................... 0.19083% monofairy..................... 0.13555% sun........................... 0.04863% rainoffense................... 0.03697% monoelectric.................. 0.02509% trickroom..................... 0.01620% monofighting.................. 0.01101% monobug....................... 0.00950% hailoffense................... 0.00461% monoflying.................... 0.00301% monowater..................... 0.00195% monodark...................... 0.00135% monoice....................... 0.00128% monoghost..................... 0.00097% monopsychic................... 0.00094% tailwind...................... 0.00061% gravity....................... 0.00060% tricksand..................... 0.00040% monodragon.................... 0.00010% trickrain..................... 0.00007% mononormal.................... 0.00007% monosteel..................... 0.00006% sunoffense.................... 0.00003% monorock...................... 0.00001% monograss..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.232) -2.0|##### |########## -1.5|######## |########### -1.0|############# |########## -0.5|############### |##################### 0.0|###################### |############################## +0.5|############################ |#################### +1.0|######################### |################ +1.5|############ |####### +2.0|### |### +2.5|####### |# more negative = more offensive, more positive = more stall one # = 0.37%